package land.chipmunk.chipmunkmod.mixin;

import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.prediction.BlockStatePredictionHandler;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;

@Mixin(ClientLevel.class)
public interface ClientLevelAccessor {
    @Accessor(value = "blockStatePredictionHandler")
    BlockStatePredictionHandler getBlockStatePredictionHandler ();
}
