mirror of
https://code.chipmunk.land/ChomeNS/chipmunkmod.git
synced 2025-11-13 21:06:16 +00:00
refactor: use ThreadLocal boolean for player chat
this is still a huge hack but it's better than before, i guess
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parent
73ac8983d1
commit
64df0af9a0
2 changed files with 11 additions and 35 deletions
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@ -7,15 +7,8 @@ import land.chipmunk.chipmunkmod.listeners.Listener;
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import land.chipmunk.chipmunkmod.listeners.ListenerManager;
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import land.chipmunk.chipmunkmod.modules.*;
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import land.chipmunk.chipmunkmod.modules.custom_chat.CustomChat;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.command.CommandRegistryAccess;
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import net.minecraft.command.CommandSource;
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import net.minecraft.network.encryption.NetworkEncryptionUtils;
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import net.minecraft.network.message.LastSeenMessagesCollector;
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import net.minecraft.network.message.MessageBody;
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import net.minecraft.network.message.MessageChain;
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import net.minecraft.network.message.MessageSignatureData;
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import net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket;
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import net.minecraft.network.packet.s2c.play.CommandTreeS2CPacket;
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import net.minecraft.network.packet.s2c.play.GameJoinS2CPacket;
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import net.minecraft.network.packet.s2c.play.GameMessageS2CPacket;
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@ -31,8 +24,6 @@ import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.time.Instant;
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@Mixin(value = net.minecraft.client.network.ClientPlayNetworkHandler.class, priority = 1001)
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public class ClientPlayNetworkHandlerMixin {
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@Final
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@ -42,10 +33,6 @@ public class ClientPlayNetworkHandlerMixin {
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@Shadow
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private DynamicRegistryManager.Immutable combinedDynamicRegistries;
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@Shadow
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private LastSeenMessagesCollector lastSeenMessagesCollector;
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@Shadow
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private MessageChain.Packer messagePacker;
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@Shadow
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private CommandDispatcher<CommandSource> commandDispatcher;
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@Inject(method = "onGameJoin", at = @At("TAIL"))
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@ -118,29 +105,18 @@ public class ClientPlayNetworkHandlerMixin {
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@Inject(method = "sendChatMessage", at = @At("HEAD"), cancellable = true)
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private void sendChatMessage(String chatText, CallbackInfo ci) {
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final CommandManager commandManager = CommandManager.INSTANCE;
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final String secret = String.valueOf(Chat.secret);
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if (chatText.startsWith(commandManager.prefix)) {
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commandManager.executeCommand(chatText.substring(commandManager.prefix.length()));
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ci.cancel();
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} else if (!chatText.startsWith("/") && !chatText.startsWith(secret)) {
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CustomChat.INSTANCE.chat(chatText);
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ci.cancel();
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return;
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}
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if (chatText.startsWith(secret)) {
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final String content = chatText.substring(secret.length());
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Instant instant = Instant.now();
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long l = NetworkEncryptionUtils.SecureRandomUtil.nextLong();
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LastSeenMessagesCollector.LastSeenMessages lastSeenMessages = this.lastSeenMessagesCollector.collect();
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MessageSignatureData messageSignatureData = this.messagePacker.pack(new MessageBody(content, instant, l, lastSeenMessages.lastSeen()));
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MinecraftClient.getInstance().getNetworkHandler().sendPacket(new ChatMessageC2SPacket(content, instant, l, messageSignatureData, lastSeenMessages.update()));
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ci.cancel();
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if (Chat.NEXT_CHAT_PLAYER.get()) {
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Chat.NEXT_CHAT_PLAYER.set(false);
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return;
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}
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CustomChat.INSTANCE.chat(chatText);
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ci.cancel();
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}
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}
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@ -4,15 +4,15 @@ import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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public class Chat {
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public static double secret = Math.random();
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public static final ThreadLocal<Boolean> NEXT_CHAT_PLAYER = ThreadLocal.withInitial(() -> false);
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public static void sendChatMessage (String message) { sendChatMessage(message, false); }
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public static void sendChatMessage (String message, boolean usePlayerChat) {
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if (message == null) return;
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final ClientPlayNetworkHandler networkHandler = MinecraftClient.getInstance().getNetworkHandler();
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if (usePlayerChat) NEXT_CHAT_PLAYER.set(true);
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if (usePlayerChat) networkHandler.sendChatMessage(secret + message);
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else networkHandler.sendChatMessage(message);
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final ClientPlayNetworkHandler networkHandler = MinecraftClient.getInstance().getNetworkHandler();
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networkHandler.sendChatMessage(message);
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}
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}
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