From c5fbd67510a8e274a0d52963f59100a04b143a93 Mon Sep 17 00:00:00 2001 From: ChomeNS <95471003+chomens@users.noreply.github.com> Date: Fri, 21 Mar 2025 17:51:51 +0700 Subject: [PATCH] refactor: make `.username set ` only a string instead of a greedy string so we can set our username to an empty string for the funnies --- .../chipmunkmod/commands/UsernameCommand.java | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/main/java/land/chipmunk/chipmunkmod/commands/UsernameCommand.java b/src/main/java/land/chipmunk/chipmunkmod/commands/UsernameCommand.java index eb96209..7860032 100644 --- a/src/main/java/land/chipmunk/chipmunkmod/commands/UsernameCommand.java +++ b/src/main/java/land/chipmunk/chipmunkmod/commands/UsernameCommand.java @@ -4,8 +4,7 @@ import com.mojang.brigadier.Command; import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.context.CommandContext; -import static com.mojang.brigadier.arguments.StringArgumentType.greedyString; -import static com.mojang.brigadier.arguments.StringArgumentType.getString; +import static com.mojang.brigadier.arguments.StringArgumentType.*; import static land.chipmunk.chipmunkmod.command.CommandManager.literal; import static land.chipmunk.chipmunkmod.command.CommandManager.argument; @@ -35,8 +34,8 @@ public class UsernameCommand { .then( literal("set") .then( - argument("username", greedyString()) - .executes(c -> updateUsername(c)) + argument("username", string()) + .executes(UsernameCommand::updateUsername) ) ) .then( @@ -53,7 +52,7 @@ public class UsernameCommand { return updateSession(context, session); } - public static int updateSession(CommandContext context, Session session) throws CommandSyntaxException { + public static int updateSession(CommandContext context, Session session) { final FabricClientCommandSource source = context.getSource(); final MinecraftClient client = source.getClient(); @@ -62,7 +61,7 @@ public class UsernameCommand { // TODO: Put this in a separate class final ServerInfo info = client.getCurrentServerEntry(); - client.world.disconnect(); + if (client.world != null) client.world.disconnect(); client.disconnect(); ConnectScreen.connect(new TitleScreen(), client, ServerAddress.parse(info.address), info, false, null);